0.7.32a

  • Fixed some issues that caused the player’s ship to jitter while warping.
  • Fixed thrusters; they now stop on docking.
  • Fixed a bug where a player’s ship would not save correctly if equipped with a certain number of installed modules.
  • Fixed an issue where damage was ignored if the attacker disabled the module in the first cycle.
  • Implemented a market auction bidding system.
  • Market auctions now have durations of 1, 3, or 7 days.
  • Mission items and kills should now be counted correctly.
  • Some missions are now repeatable.
  • Added a new mission titled “Cargo Transport.”
  • Added a new station.
  • Mission Points of Interest (POIs) are now on the Galaxy Map.
  • Added a track button to the mission window, which shows the progress of the tracked mission on the HUD and indicates a route to the mission’s target solar system on the galaxy map.
  • You will no longer spawn at your home station if you have logged out at a different station; logging out while in space is now also possible.
  • Asteroids now have an explosion animation.
  • Items now have a colored frame that indicates the quality of the item.
  • Added a “Bulletin Board” to the station’s menu, where you can view and accept available missions.
  • The UI font has been changed.
  • Some new UI icons have been added.
  • Ship speed control is now reactive to mouse input.
  • The “Auto Attack” ability should now work correctly.
  • Removed the jump cost for Stargates.
  • Renamed and relocated various objects in space.
  • The talent reset button is now working; you can refund single talents by right-clicking them.
  • Added some HUD indicators for various states.
  • Thrusters now increase their volume based on speed instead of pitch.
  • Added/changed some sound effects and music tracks.
  • The combat music now fades in and out appropriately according to your combat state.
  • The overview now highlights closer objects.
  • After changing the screen resolution, the Galaxy Map now scales correctly.