0.7.13a

  • Fixed a bug that would show damage numbers multiple times
  • Fixed a corrupt asset which caused laser visuals to break
  • Special characters in account passwords are now possible

0.6.21a

  • Fixed collisions with invisible objects
  • Fixed a bug that caused asteroids to spawn at very far distances.
  • Fixed a bug that caused pirates to spawn at very far distances.
  • Added missing icons for various objects.

0.6.1a

  • Total of 67 explorable solar systems
  • Galaxy map
  • Added new mineable asteroid types
  • Each faction has now it’s own starting zone

0.5.41a

  • There is now a chance for an “Elite” npc spawn.
  • Some abilities can now be learned through talents.
  • “Auto Attack” ability stops now correctly after the target has been destroyed.
  • Player is now required to choose a faction at the beginning.
  • A lot of work has been done to the backend to get things ready for player accounts and progress saving.

0.5.0a

  • Missions (first mining and combat missions are now available).
  • Blueprints You can learn new blueprints for the assembler or refinery by using them with a right click.
  • Assembler You can now add blueprints and make them, the same goes for the refinery.
  • Abilities window, contains all available abilities.
  • Action bar buttons can now be added by dragging them from your abilities window.
  • The ship speed is now controlled with the ‘E’ and ‘Q’ buttons. press ‘spacebar’ to stop your ship immediately.
  • New login screen
  • Ability System
  • Visible armor damage
  • Movement interpolation optimizations

0.4.84a

[Bugs/Fixes]

  • Fixed item tooltip for iron ore.
  • Fixed a bug where you couldn´t disable a module if the current cycle was almost completed.
  • Added missing unicode characters.
  • Fixed a issue with a NullReference that could cause the game client to disconnect.

0.4.8a

Gameplay

– Some items have now a chance to add a random effect
– It is now visually recognizable when a weapon misses its target
– Modules have been divided into internal and external subcategories
– Data for items is now queried by the game client from the server(new items without a client update are now possible)
– Item stats adjustments

UI

– Optimizations and some small corrections, better inventory handling
– Added a loading screen

Server

– Item data has been moved to SQL database
– Action bar is now managed by the server