0.3.1a

Patch Notes

– New Hangar

– Server/Client synchronization improvements

– Ship Module Groups

– Ship Setup/Equipment

0.2.31a

Patch Notes

  • New Item: Armor Repair Module
  • SolarSystem Stats (count of players currently in space / currently docked)
  • Eject Cargo, you can now eject items from your cargohold into Space.

Bugs/Fixes

[UI]

  • Module
  • Item Tooltip
  • Floating Combat Text

[Gameplay]

  • Module not turning off correctly when going into Warp
  • Lighting adjustments
  • Additional Explosion Effects

[Audio]

  • Volume/Falloff adjustments


0.2.1a

Patch Notes

  • New Items: Mining Laser, Iron Ore
  • New Ship: Avenger – a Cruiser sized war machine ready to be battle tested
  • New Planets: Added multiple new Planets
  • The UI should now work correct with different resolutions and aspect ratios
  • Object Overview can now be filtered by Object Type and or by text input
  • Objects now fade away instead of instantly disappearing when going into warp
  • Planet lighting calculation based on the Player position
  • UI for Target HUD, Player HUD, Action Bar reworked and added UI for Cargo
  • Combat Log display bug fixed
  • You can now quick select a locked target with the function keys (F1-F4)
  • Thruster exhaust vfx rework