0.4.3a

[Gameplay]

  • Fixed a bug that caused wrong impact positions for projectiles.
  • There are now different difficulty levels for “Battlefield Remains” (Calm/Dangerous/Deadly)
  • Added two new types of pirates

[UI]

  • overview columns resizing fixed

0.4.0a

[Gameplay]

  • Refinery function added, you can now turn ore into ingots at any station.
  • New Location ‘Abandoned Station’
  • New Location ‘Battlefield Remains’
  • New Pirate Type Npc that attacks Players on sight
  • New Asteroid ‘Gold’
  • Mining Skill added
  • Thruster trail behaviour adjustments
  • Scene lightning adjustments
  • Level Up Animation / Sound Effect
  • Npc hitpoints are now based on their level

[UI]

  • Layout and size adjustments for Target Hud, Player Hud, Station Menu and Ship Setup
  • Added display for current location
  • Added display for player name

[Networking]

  • Synchronization improvements, movement for networked objects should be way smoother now.

0.3.95a

  • New Item: Pulse Laser
  • New Thruster Component (7x)
  • New Mid Components (7x)
  • New Front Components (7x)
  • There are now a total of 10x(Thruster)10x(Mid)10x(Front) components to build your ship!
  • Active Modules on your target are now displayed as a small icon.
  • Initial max Component count set to 3. If you reach level 10 you will unlock another slot.
  • Added Music to Login Screen.
  • There is now a Ambient Layer and a Gameplay Layer for sound to underline certain actions with music. (for now only if you are in combat)

0.3.9a

  • Market is now working (fixed price only for now, meaning you get paid instant)
  • Other ships attacking you are now highlighted in your Overview
  • Scouts are now patroling between Asteroid Belts
  • Mining Npc´s

0.3.7a

Patch Notes

  • Npcs no longer fly through players on orbit.
  • Thruster flickering fixed.
  • Player ship was sometimes jittering uncontrollable while in warp, should be fixed.
  • Target locking is no longer required, just select any object with your left mouse button.

0.3.6a

Patch Notes

– New experimental Solar System to test Stargates

– Added Item stats to all Components

– Module Tooltip displays now Component stats

– You can now select multiple Object Type filters

– Fixed a bug where you could turn your ship while in Warp